# SetLookAtPosition(Vector3)

> Sets the look at position.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AnimationModule

```csharp
public void SetLookAtPosition(Vector3 lookAtPosition)
```

### Parameters

**** (\[Vector3]\(/engine/6000.0/script-reference/unityengine/vector3)): The position to lookAt.
