# playbackTime

> Sets the playback position in the recording buffer.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine](/engine/6000.0/script-reference/unityengine.md)
* **Assembly:** UnityEngine.AnimationModule

```csharp
public float playbackTime { get; set; }
```

### Remarks

When in playback mode (see [Animator.StartPlayback](/engine/6000.0/script-reference/unityengine/animator/startplayback.md)), this value is used for controlling the current playback position in the buffer (in seconds). The value can range between [Animator.recorderStartTime](/engine/6000.0/script-reference/unityengine/animator/recorderstarttime.md) and [Animator.recorderStopTime](/engine/6000.0/script-reference/unityengine/animator/recorderstoptime.md) Additional Resources: [Animator.StartPlayback](/engine/6000.0/script-reference/unityengine/animator/startplayback.md), [Animator.StopPlayback](/engine/6000.0/script-reference/unityengine/animator/stopplayback.md).
