# inputStreamCount

> Gets the number of input streams. (Read Only)

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Animations](/engine/6000.0/script-reference/unityengine/animations.md)
* **Assembly:** UnityEngine.AnimationModule

```csharp
public int inputStreamCount { get; }
```

### Remarks

The number of input streams are equal to the number of inputs in the Playable.

Additional Resources: [AnimationStream.GetInputStream](/engine/6000.0/script-reference/unityengine/animations/animationstream/getinputstream.md).
