# overrideTileSize

> Enables overriding the default tile size. Additional Resources: NavMeshBuildSettings.tileSize.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.AI](/engine/6000.0/script-reference/unityengine/ai.md)
* **Assembly:** UnityEngine.AIModule

```csharp
public bool overrideTileSize { get; set; }
```
