# nodeFocusChanged

> Event that is invoked on the main thread when the screen reader focus changes. For all the supported platforms, refer to AssistiveSupport.

## Definition

* **Type:** Event
* **Namespace:** [UnityEngine.Accessibility](/engine/6000.0/script-reference/unityengine/accessibility.md)
* **Assembly:** UnityEngine.AccessibilityModule

```csharp
public static event Action<AccessibilityNode> nodeFocusChanged
```
