# frame

> The Rect represents the position in screen coordinates of the node in the UI. This can be set directly but it is recommended that AccessibilityNode.frameGetter is set instead, so that the value can be recalculated when necessary.

## Definition

* **Type:** Property
* **Namespace:** [UnityEngine.Accessibility](/engine/6000.0/script-reference/unityengine/accessibility.md)
* **Assembly:** UnityEngine.AccessibilityModule

```csharp
public Rect frame { get; set; }
```

### Remarks

If [AccessibilityHierarchy.RefreshNodeFrames](/engine/6000.0/script-reference/unityengine/accessibility/accessibilityhierarchy/refreshnodeframes.md) is called, the value of the [AccessibilityNode.frame](/engine/6000.0/script-reference/unityengine/accessibility/accessibilitynode/frame.md) is set to [Rect.zero](/engine/6000.0/script-reference/unityengine/rect/zero.md) if [AccessibilityNode.frameGetter](/engine/6000.0/script-reference/unityengine/accessibility/accessibilitynode/framegetter.md) is not set.
