# RefreshNodeFrames()

> Refreshes all the node frames (i.e. the screen elements' positions) for the hierarchy.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Accessibility](/engine/6000.0/script-reference/unityengine/accessibility.md)
* **Assembly:** UnityEngine.AccessibilityModule

```csharp
public void RefreshNodeFrames()
```

### Remarks

Calling this method sends a notification to the operating system that the layout has changed, by calling [IAccessibilityNotificationDispatcher.SendLayoutChanged](/engine/6000.0/script-reference/unityengine/accessibility/iaccessibilitynotificationdispatcher/sendlayoutchanged.md) (with a `null` parameter).

Additional Resources: [AccessibilityNode.frame](/engine/6000.0/script-reference/unityengine/accessibility/accessibilitynode/frame.md), [AccessibilityNode.frameGetter](/engine/6000.0/script-reference/unityengine/accessibility/accessibilitynode/framegetter.md)
