# ContainsNode(AccessibilityNode)

> Returns whether a given node exists in the hierarchy.

## Definition

* **Type:** Method
* **Namespace:** [UnityEngine.Accessibility](/engine/6000.0/script-reference/unityengine/accessibility.md)
* **Assembly:** UnityEngine.AccessibilityModule

```csharp
public bool ContainsNode(AccessibilityNode node)
```

### Parameters

**** (\[AccessibilityNode]\(/engine/6000.0/script-reference/unityengine/accessibility/accessibilitynode)): The node to search for in the hierarchy.

### Returns

| Type                                                          | Description                                |
| ------------------------------------------------------------- | ------------------------------------------ |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) | Whether the node exists in this hierarchy. |
