# Normal

> Normal compression enabled.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
Normal = 2
```

### Remarks

Normals are stored in 16-bit floating point format when this flag is enabled and the platform supports it. Uncompressed normals are stored in 32-bit floating point format.
