# OnIncomingPendingWindow

> Update incoming changes window with the result of the task upon completion.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.VersionControl](/engine/6000.0/script-reference/unityeditor/versioncontrol.md)
* **Assembly:** UnityEditor

```csharp
OnIncomingPendingWindow = 3
```
