# FieldIsEmpty(string)

> Tells if the string is null or empty.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.UIElements](/engine/6000.0/script-reference/unityeditor/uielements.md)
* **Assembly:** UnityEditor

```csharp
protected override bool FieldIsEmpty(string fieldValue)
```

### Parameters

**** (\[string]\(https\://learn.microsoft.com/dotnet/api/system.string)):&#x20;

### Returns

| Type                                                          | Description |
| ------------------------------------------------------------- | ----------- |
| [bool](https://learn.microsoft.com/dotnet/api/system.boolean) |             |
