# debugInternalVariantUssClassName

> USS class name of elements of this type, when they are displayed in debug internal mode.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.UIElements](/engine/6000.0/script-reference/unityeditor/uielements.md)
* **Assembly:** UnityEditor

```csharp
public static readonly string debugInternalVariantUssClassName
```
