# CopyTo(TextureImporterPlatformSettings)

> Copy parameters into another TextureImporterPlatformSettings object.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public void CopyTo(TextureImporterPlatformSettings target)
```

### Parameters

**** (\[TextureImporterPlatformSettings]\(/engine/6000.0/script-reference/unityeditor/textureimporterplatformsettings)): TextureImporterPlatformSettings object to copy settings to.
