# qualifiesForSpritePacking

> Returns true if this TextureImporter is setup for Sprite packing.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public bool qualifiesForSpritePacking { get; }
```

### Remarks

If it returns true, texture is imported uncompressed for Sprite packing.
