# ETC2

> Use ETC2 texture compression.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
ETC2 = 2
```

### Remarks

The ETC2 texture compression format is only available on devices that support OpenGL ES 3.0.
