# StandaloneBuildSubtarget

> Options for the desktop platform subtarget type.

## Definition

* **Type:** Enum
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public enum StandaloneBuildSubtarget
```

## Remarks

Additional Resources: [EditorUserBuildSettings.standaloneBuildSubtarget](/engine/6000.0/script-reference/unityeditor/editoruserbuildsettings/standalonebuildsubtarget.md).

## Fields

| Value                                                                                    | Description                                                |
| ---------------------------------------------------------------------------------------- | ---------------------------------------------------------- |
| [Player](/engine/6000.0/script-reference/unityeditor/standalonebuildsubtarget/player.md) | Uses the default desktop player build settings.            |
| [Server](/engine/6000.0/script-reference/unityeditor/standalonebuildsubtarget/server.md) | Uses a player build optimized to run as a headless server. |
