# atlasNames

> Array of Sprite atlas names found in the current atlas cache.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.Sprites](/engine/6000.0/script-reference/unityeditor/sprites.md)
* **Assembly:** UnityEditor

```csharp
public static string[] atlasNames { get; }
```

### Remarks

This list might change if the packing-tag on sprites are altered and repacked.
