# ShaderData.TextureBindingInfo

> Provides resource layout information about a texture binding.

## Definition

* **Type:** Struct
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public struct ShaderData.TextureBindingInfo
```

## Properties

| Property                                                                                                  | Description                                                                                                                       |
| --------------------------------------------------------------------------------------------------------- | --------------------------------------------------------------------------------------------------------------------------------- |
| [ArraySize](/engine/6000.0/script-reference/unityeditor/shaderdata/texturebindinginfo/arraysize.md)       | The number of elements in this texture binding. If the value is greater than 1, the texture binding is an array. (Read Only)      |
| [Dim](/engine/6000.0/script-reference/unityeditor/shaderdata/texturebindinginfo/dim.md)                   | The texture binding's type (Read Only).                                                                                           |
| [Index](/engine/6000.0/script-reference/unityeditor/shaderdata/texturebindinginfo/index.md)               | The index of the texture binding (Read Only). Depending on the platform, this value represents different things.                  |
| [Multisampled](/engine/6000.0/script-reference/unityeditor/shaderdata/texturebindinginfo/multisampled.md) | Indicates if the texture is multisampled (Read Only).                                                                             |
| [Name](/engine/6000.0/script-reference/unityeditor/shaderdata/texturebindinginfo/name.md)                 | The name of the texture binding (Read Only).                                                                                      |
| [SamplerIndex](/engine/6000.0/script-reference/unityeditor/shaderdata/texturebindinginfo/samplerindex.md) | The index of the sampler for this texture binding (Read Only). Depending on the platform, this value represents different things. |
