# stringValue

> Value of a string property.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public string stringValue { get; set; }
```

### Remarks

Additional Resources: [SerializedProperty.propertyType](/engine/6000.0/script-reference/unityeditor/serializedproperty/propertytype.md), [SerializedPropertyType.String](/engine/6000.0/script-reference/unityeditor/serializedpropertytype/string.md).
