# Reset()

> Move to first property of the object.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public void Reset()
```

### Remarks

Additional Resources: [SerializedProperty.Next](/engine/6000.0/script-reference/unityeditor/serializedproperty/next.md), [SerializedProperty.NextVisible](/engine/6000.0/script-reference/unityeditor/serializedproperty/nextvisible.md), [SerializedObject.GetIterator](/engine/6000.0/script-reference/unityeditor/serializedobject/getiterator.md).
