# displayName

> Nice display name of the property. (Read Only)

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public string displayName { get; }
```

### Remarks

Additional Resources: [SerializedProperty.name](/engine/6000.0/script-reference/unityeditor/serializedproperty/name.md).
