# forceChildVisibility

> Controls the visibility of the child hidden fields.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public bool forceChildVisibility { get; set; }
```

### Remarks

A boolean value that controls the visibility of the child hidden fields. True means that any hidden fields are displayed. False means that any hidden fields are not displayed. Set to false by default. Additional Resources: [HideInInspector](/engine/6000.0/script-reference/unityengine/hideininspector.md), [SerializedProperty.NextVisible](/engine/6000.0/script-reference/unityeditor/serializedproperty/nextvisible.md)
