# ExitIsolation()

> Exits Isolation Mode.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public void ExitIsolation()
```

### Remarks

Sets all GameObjects' visibility back to their value before entering Isolation mode.
