# parentOfRemovedGameObjectInInstance

> The parent of the removed GameObject in the instance.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor.SceneManagement](/engine/6000.0/script-reference/unityeditor/scenemanagement.md)
* **Assembly:** UnityEditor

```csharp
public GameObject parentOfRemovedGameObjectInInstance { get; set; }
```
