# TessellationCompute

> Indicates that support for tessellation using a compute shader for control point processing is required. The Metal graphics API requires this feature for tessellation.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor.Rendering](/engine/6000.0/script-reference/unityeditor/rendering.md)
* **Assembly:** UnityEditor

```csharp
TessellationCompute = 65536
```
