# PluginImporter.IncludeInBuildDelegate

> Delegate to be used with SetIncludeInBuildDelegate.

## Definition

* **Type:** Delegate
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public delegate bool PluginImporter.IncludeInBuildDelegate(string path)
```
