# threadsSupport

> Multithreading support in WebGL.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public static bool threadsSupport { get; set; }
```

### Remarks

When enabled, Unity generates a WebGL build with multithreading support enabled. The generated content requires a browser that supports WebAssembly threads (SharedArrayBuffer). Currently, multithreaded WebGL builds only enable multithreading on the native C/C++ language level. Multithreading C# code is not yet available.
