# debugSymbolMode

> Enables generation of debug symbols file in the build output directory. Supported options: embedded debug symbols and debug symbols in external file.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public static WebGLDebugSymbolMode debugSymbolMode { get; set; }
```
