# visibleInBackground

> On Windows, shows the application in the background if the Fullscreen Windowed mode is used.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public static bool visibleInBackground { get; set; }
```

### Remarks

This setting lets the Windows Standalone Player running in Fullscreen mode remain visible even if you switch to another app. Typically, doing so with the Alt+Tab shortcut minimizes the initial app, but this setting prevents this behavior and the game window continues to run in Fullscreen even when another app has focus. If you set **visibleInBackground** to false and you Alt+Tab out of the application, it will minimize. However, if you set **visibleInBackground** to true, the application will not minimize and remain visible behind other windows.

**Note:** When set to Fullscreen mode, the Unity app window cannot be minimized with most keyboard shortcuts, especially:

* Alt+Tab to switch to another app window won't minimize the Unity app.

* Windows+M to minimize the active window.

* The setting has no effect on ExclusiveFullscreen mode and it will always minimize.

Additionally, Windows+D shortcut will always force the app to minimize regardless of the **visibleInBackground** setting.
