# background

> The background Sprite that is shown in landscape mode. Also shown in portrait mode if PlayerSettings.SplashScreen.backgroundPortrait is null.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public static Sprite background { get; set; }
```
