# enableOpenGLProfilerGPURecorders

> Enable ProfilerRecorder usage to record GPU timings when rendering with OpenGL.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public static bool enableOpenGLProfilerGPURecorders { get; set; }
```

### Remarks

Always enabled with other rendering APIs. Optional on OpenGL due to potential incompatibility with the GPU Profiler and, on versions prior to 2022.1, Frame Timing Stats.
