# enableCrashReportAPI

> Enables CrashReport API.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public static bool enableCrashReportAPI { get; set; }
```

### Remarks

Enables a custom crash reporter to capture crashes. Crash logs will be available to scripts via CrashReport API.
