# GetAllGraphs()

> Returns all existing PlayableGraph s.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.Playables](/engine/6000.0/script-reference/unityeditor/playables.md)
* **Assembly:** UnityEditor

```csharp
public static PlayableGraph[] GetAllGraphs()
```

### Returns

| Type                                                                                        | Description |
| ------------------------------------------------------------------------------------------- | ----------- |
| [PlayableGraph\[\]](/engine/6000.0/script-reference/unityengine/playables/playablegraph.md) |             |
