# sleepingBodyColor

> Color for Rigidbodies that are controlled by the physics simulator, but are not currently being simulated.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public static Color sleepingBodyColor { get; set; }
```

### Remarks

This color will be slightly dimmed.

Additional Resources: [Rigidbody](/engine/6000.0/script-reference/unityengine/rigidbody.md).
