# ModelImporterClipAnimation

> Animation clips to split animation into.

## Definition

* **Type:** Class
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public sealed class ModelImporterClipAnimation
```

## Properties

| Property                                                                                                                           | Description                                                                                                                                                                                                                                                                                                                                              |
| ---------------------------------------------------------------------------------------------------------------------------------- | -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- |
| [additiveReferencePoseFrame](/engine/6000.0/script-reference/unityeditor/modelimporterclipanimation/additivereferenceposeframe.md) | The additive reference pose frame.                                                                                                                                                                                                                                                                                                                       |
| [curves](/engine/6000.0/script-reference/unityeditor/modelimporterclipanimation/curves.md)                                         | Additionnal curves that will be that will be added during the import process.                                                                                                                                                                                                                                                                            |
| [cycleOffset](/engine/6000.0/script-reference/unityeditor/modelimporterclipanimation/cycleoffset.md)                               | Offset to the cycle of a looping animation, if a different time in it is desired to be the start.                                                                                                                                                                                                                                                        |
| [events](/engine/6000.0/script-reference/unityeditor/modelimporterclipanimation/events.md)                                         | AnimationEvents that will be added during the import process.                                                                                                                                                                                                                                                                                            |
| [firstFrame](/engine/6000.0/script-reference/unityeditor/modelimporterclipanimation/firstframe.md)                                 | First frame of the clip.                                                                                                                                                                                                                                                                                                                                 |
| [hasAdditiveReferencePose](/engine/6000.0/script-reference/unityeditor/modelimporterclipanimation/hasadditivereferencepose.md)     | Enable to defines an additive reference pose.                                                                                                                                                                                                                                                                                                            |
| [heightFromFeet](/engine/6000.0/script-reference/unityeditor/modelimporterclipanimation/heightfromfeet.md)                         | Keeps the feet aligned with the root transform position.                                                                                                                                                                                                                                                                                                 |
| [heightOffset](/engine/6000.0/script-reference/unityeditor/modelimporterclipanimation/heightoffset.md)                             | Offset to the vertical root position.                                                                                                                                                                                                                                                                                                                    |
| [keepOriginalOrientation](/engine/6000.0/script-reference/unityeditor/modelimporterclipanimation/keeporiginalorientation.md)       | If true, uses the root rotation from the source animation without modification. If false, Unity derives and applies root rotation based on the clip's import settings.                                                                                                                                                                                   |
| [keepOriginalPositionXZ](/engine/6000.0/script-reference/unityeditor/modelimporterclipanimation/keeporiginalpositionxz.md)         | If true, uses the root horizontal position from the source animation without modification. If false, Unity derives and applies root horizontal motion based on the clip's import settings.                                                                                                                                                               |
| [keepOriginalPositionY](/engine/6000.0/script-reference/unityeditor/modelimporterclipanimation/keeporiginalpositiony.md)           | If true, uses the root vertical position from the source animation without modification. If false, Unity derives and applies root vertical motion based on the clip's import settings.                                                                                                                                                                   |
| [lastFrame](/engine/6000.0/script-reference/unityeditor/modelimporterclipanimation/lastframe.md)                                   | Last frame of the clip.                                                                                                                                                                                                                                                                                                                                  |
| [lockRootHeightY](/engine/6000.0/script-reference/unityeditor/modelimporterclipanimation/lockrootheighty.md)                       | Enable to make vertical root motion be baked into the movement of the bones. Disable to make vertical root motion be stored as root motion.                                                                                                                                                                                                              |
| [lockRootPositionXZ](/engine/6000.0/script-reference/unityeditor/modelimporterclipanimation/lockrootpositionxz.md)                 | Enable to make horizontal root motion be baked into the movement of the bones. Disable to make horizontal root motion be stored as root motion.                                                                                                                                                                                                          |
| [lockRootRotation](/engine/6000.0/script-reference/unityeditor/modelimporterclipanimation/lockrootrotation.md)                     | Enable to make root rotation be baked into the movement of the bones. Disable to make root rotation be stored as root motion.                                                                                                                                                                                                                            |
| [loop](/engine/6000.0/script-reference/unityeditor/modelimporterclipanimation/loop.md)                                             | Is the clip a looping animation?                                                                                                                                                                                                                                                                                                                         |
| [loopPose](/engine/6000.0/script-reference/unityeditor/modelimporterclipanimation/looppose.md)                                     | Enable to make the motion loop seamlessly.                                                                                                                                                                                                                                                                                                               |
| [loopTime](/engine/6000.0/script-reference/unityeditor/modelimporterclipanimation/looptime.md)                                     | Enable to make the clip loop.                                                                                                                                                                                                                                                                                                                            |
| [maskNeedsUpdating](/engine/6000.0/script-reference/unityeditor/modelimporterclipanimation/maskneedsupdating.md)                   | Returns true when the source AvatarMask has changed. This only happens when   is set to To force a reload of the mask, simply set  [ModelImporterClipAnimation.maskSource](/engine/6000.0/script-reference/unityeditor/modelimporterclipanimation/masksource.md) to the desired [AvatarMask](/engine/6000.0/script-reference/unityengine/avatarmask.md). |
| [maskSource](/engine/6000.0/script-reference/unityeditor/modelimporterclipanimation/masksource.md)                                 | The AvatarMask used to mask transforms during the import process.                                                                                                                                                                                                                                                                                        |
| [maskType](/engine/6000.0/script-reference/unityeditor/modelimporterclipanimation/masktype.md)                                     | Define mask type.                                                                                                                                                                                                                                                                                                                                        |
| [mirror](/engine/6000.0/script-reference/unityeditor/modelimporterclipanimation/mirror.md)                                         | Mirror left and right in this clip.                                                                                                                                                                                                                                                                                                                      |
| [name](/engine/6000.0/script-reference/unityeditor/modelimporterclipanimation/name.md)                                             | Clip name.                                                                                                                                                                                                                                                                                                                                               |
| [rotationOffset](/engine/6000.0/script-reference/unityeditor/modelimporterclipanimation/rotationoffset.md)                         | Offset in degrees to the root rotation.                                                                                                                                                                                                                                                                                                                  |
| [takeName](/engine/6000.0/script-reference/unityeditor/modelimporterclipanimation/takename.md)                                     | Take name.                                                                                                                                                                                                                                                                                                                                               |
| [wrapMode](/engine/6000.0/script-reference/unityeditor/modelimporterclipanimation/wrapmode.md)                                     | The wrap mode of the animation.                                                                                                                                                                                                                                                                                                                          |

## Methods

| Method                                                                                                                   | Description                                                                                                                       |
| ------------------------------------------------------------------------------------------------------------------------ | --------------------------------------------------------------------------------------------------------------------------------- |
| [ConfigureClipFromMask](/engine/6000.0/script-reference/unityeditor/modelimporterclipanimation/configureclipfrommask.md) | Copy the mask settings from an [AvatarMask](/engine/6000.0/script-reference/unityengine/avatarmask.md) to the clip configuration. |
| [ConfigureMaskFromClip](/engine/6000.0/script-reference/unityeditor/modelimporterclipanimation/configuremaskfromclip.md) | Copy the current masking settings from the clip to an [AvatarMask](/engine/6000.0/script-reference/unityengine/avatarmask.md).    |
