# useFileScale

> Use FileScale when importing.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public bool useFileScale { get; set; }
```

### Remarks

Whether or not to apply fileScale when importing.

Additional Resources: [ModelImporter.fileScale](/engine/6000.0/script-reference/unityeditor/modelimporter/filescale.md).
