# generateMaterials

> Material generation options.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

> **Warning:**
>
> **Removed.** generateMaterials has been  removed. Use materialImportMode, materialName and materialSearch instead.

```csharp
public ModelImporterGenerateMaterials generateMaterials { get; }
```

### Remarks

Additional Resources: [ModelImporterGenerateMaterials](/engine/6000.0/script-reference/unityeditor/modelimportergeneratematerials.md).
