# rangeLimits

> Min/max limits of a ranged float property (Read Only).

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public Vector2 rangeLimits { get; }
```

### Remarks

This is only relevant for [MaterialProperty.PropType.Range](/engine/6000.0/script-reference/unityeditor/materialproperty/proptype/range.md) properties.
