IfMissingLightingData
When opening a scene, generate lighting data for the scene, if there is none already available. This setting can be used when distributing scenes without lighting data, such that lighting data is automatically generated upon opening the scene.
Read time 1 minuteLast updated 12 days ago
Definition
- Type: Field
- Namespace: UnityEditor
- Assembly: UnityEditor
IfMissingLightingData = 1