# AssignToLightingSettings(LightingSettings)

> Assignes itself to a LightingSettings instance or asset.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public void AssignToLightingSettings(LightingSettings lightingSettings)
```

### Parameters

**** (\[LightingSettings]\(/engine/6000.0/script-reference/unityengine/lightingsettings)):&#x20;

### Remarks

Additional Resources: [LightmapParameters.SetLightmapParametersForLightingSettings](/engine/6000.0/script-reference/unityeditor/lightmapparameters/setlightmapparametersforlightingsettings.md).
