# textureCompression

> This property is now obsolete. Use LightingSettings.compressLightmaps.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

> **Warning:**
>
> **Deprecated.** LightmapEditorSettings.textureCompression is obsolete, use LightingSettings.compressLightmaps instead.

```csharp
public static bool textureCompression { get; set; }
```
