# LightingExplorerTableColumn.OnGUIDelegate

> A delegate for how to draw the property.

## Definition

* **Type:** Delegate
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public delegate void LightingExplorerTableColumn.OnGUIDelegate(Rect r, SerializedProperty prop, SerializedProperty[] dependencies)
```
