# lightUnit

> Exposed SerializedProperty for the inspected Light.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public SerializedProperty lightUnit { get; }
```

### Remarks

See also: [Light.lightUnit](/engine/6000.0/script-reference/unityengine/light/lightunit.md).
