# DontDownloadFromCacheServer

> Force a full reimport but don't download the assets from the cache server.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
DontDownloadFromCacheServer = 8192
```

### Remarks

Additional Resources: [AssetDatabase.ImportAsset](/engine/6000.0/script-reference/unityeditor/assetdatabase/importasset.md), [AssetDatabase.Refresh](/engine/6000.0/script-reference/unityeditor/assetdatabase/refresh.md).
