# AfterRowsGUI()

> This is called after all rows have their TreeView.RowGUI called.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor.IMGUI.Controls](/engine/6000.0/script-reference/unityeditor/imgui/controls.md)
* **Assembly:** UnityEditor

```csharp
protected virtual void AfterRowsGUI()
```

### Remarks

Can be used together with [TreeView.BeforeRowsGUI()](/engine/6000.0/script-reference/unityeditor/imgui/controls/treeview/beforerowsgui.md) to postprocess items or rendering.
