# MethodFileLineNumber

> MethodFileLineNumber will provide the method name, the file, and the line number in the file for each frame in a managed stack trace. This matches Mono's stack trace behavior. This may increase the size of the project by a few megabytes depending on the amount of scripts in the project.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
MethodFileLineNumber = 1
```
