# wrapModeU

> Texture U coordinate wrapping mode.

## Definition

* **Type:** Property
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public TextureWrapMode wrapModeU { get; set; }
```

### Remarks

Controls wrapping mode along texture U (horizontal) axis.

Additional Resources: [Texture.wrapModeU](/engine/6000.0/script-reference/unityengine/texture/wrapmodeu.md), [IHVImageFormatImporter.wrapMode](/engine/6000.0/script-reference/unityeditor/ihvimageformatimporter/wrapmode.md), [texture assets](/engine/6000.0/manual/materials-and-shaders/textures/textures-reference/class-texture-importer.md).
