# DrawGizmos(Camera)

> Draw the Gizmos for the specified camera.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public static void DrawGizmos(Camera camera)
```

### Parameters

**** (\[Camera]\(/engine/6000.0/script-reference/unityengine/camera)): The camera of the current view.

### Remarks

Additional Resources: [ScriptableRenderContext.DrawGizmos](/engine/6000.0/script-reference/unityengine/rendering/scriptablerendercontext/drawgizmos.md).
