# DropDown(Rect)

> Show the menu at the given screen rect.

## Definition

* **Type:** Method
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
public void DropDown(Rect position)
```

### Parameters

**** (\[Rect]\(/engine/6000.0/script-reference/unityengine/rect)): The position at which to show the menu.

### Remarks

Additional Resources: [GenericMenu.ShowAsContext](/engine/6000.0/script-reference/unityeditor/genericmenu/showascontext.md).
