# Smooth

> Use Anti-Aliased Font rendering. When using dynamic fonts, this is the mode which is fastest in rendering font textures.

## Definition

* **Type:** Field
* **Namespace:** [UnityEditor](/engine/6000.0/script-reference/unityeditor.md)
* **Assembly:** UnityEditor

```csharp
Smooth = 0
```

### Remarks

This mode looks very similar to the font rendering on macOS.
